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Mahirim are wolfs walking on their hind-legs. They have their capitol in the north-west with Dwarves to the north-east and Mercian to the south.
Their capitol is Red Moon located in the middle of the three starting towns:


Racial SkillsEdit

Icon Name Cost Prerequisites Teacher Description
Mahirim Endurnace Mahirim Endurnace Mahirim Endurance 1000Gold Vitality Fighter Gives a minor bonus to maximum Health

Starting AttributesEdit

  • 20 Strength
  • 20 Vitality
  • 20 Dexterity
  • 25 Quickness
  • 20 Intelligence
  • 15 Wisdom


Races
MerciansMirdainDwarvesMahirimOrksAlfar