There are plenty of different magic skills. All of them can be purchased from the Mage NPC in most cities and towns. The primary attribute for Magic is Intelligence which gives you both mana and spell Magnitude
To cast any spell you need a Staff equiped.
Nearly all spells requires one or more reagent to cast. There are 6 different regents which can be purchased from the Mage, Arcanist for 6 or players. Other methods for getting them is Gathering or looting them from Monster.
There are four skills that applies to all spells schools.Their effects will stack with the skills of each individual school.
|Veteran Mage||75 Greater Magic||500||Reduces the Stamina cost of all your spells|
|Mana Conservation||50 Intelligence||500||Reduces the Mana cost of all your spells.|
|Archmage||75 Intelligence||500||Increases the effect of most spells from all schools.|
|Reagent Conservation||75 Greater Magic |
|1000||Gives you a slight chance to spending one less reagent then usual when casting spells.|
For the list of the weapon Staff which is needed for all spellcasting see Staffs.
Regeneration Magic • Raw Magic • Infliction Magic • Air Magic • Earth Magic • Fire Magic • Water Magic • Spell Chanting • Arcane Magic • Witchcraft • Necromancy
Durable Spells • Mana Efficiency • Quicken Spells • Intensify Spells
|Magic Global Skills|
Veteran Mage • Mana Conservation •Archmage • Reagent Conservation